Civilisation 5 steam linux

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Steam won’t launch civilization 5 #4483

Steam won’t launch civilization 5 #4483

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  • Steam client version: Apr 29 2016, 22:27:58
  • Distribution (e.g. Ubuntu): arch linux
  • Opted into Steam client beta?: [Yes/No] No
  • Have you checked for system updates?: [Yes/No] Yes

Hello.
Few days ago civilization 5 was running without a single issue. Now it doesn’t start when launching with steam.
Here is the terminal output :

Game update: AppID 8930 "Sid Meier's Civilization V", ProcID 17281, IP 0.0.0.0:0 ERROR: ld.so: object '/home/zilot/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/zilot/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. Setting breakpad minidump AppID = 8930 Steam_SetMinidumpSteamID: Caching Steam ID: 76561197990842332 [API loaded no] Installing breakpad exception handler for appid(gameoverlayui)/version(20160429221935) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Game removed: AppID 8930 "Sid Meier's Civilization V", ProcID 17282 No cached sticky mapping in ActivateActionSet. 

However, If I run the game directly with
~/.local/share/Steam/steamapps/common/Sid\ Meier\’s\ Civilization\ V/Civ5XP
it works.

It seems that’s I’m not the first to encounter this issue, I already saw threads talking about it but often the terminal gives some clues about a missing library or a segfault. and all the solution that were given didn’t solved my issue.

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The text was updated successfully, but these errors were encountered:

I’m getting the same issue, and running by command line works:

Generating new string page texture 116: 256x256, total string texture memory is 2,38 MB Game update: AppID 8930 "Sid Meier's Civilization V", ProcID 3782, IP 0.0.0.0:0 ERROR: ld.so: object '/home/ademar/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. >>> Adding process 3782 for game ID 8930 ERROR: ld.so: object '/home/ademar/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. /home/ademar/.local/share/Steam/steamapps/common/Sid Meier's Civilization V/./Civ5XP: Symbol `_ZTVN10__cxxabiv120__si_class_type_infoE' has different size in shared object, consider re-linking /home/ademar/.local/share/Steam/steamapps/common/Sid Meier's Civilization V/./Civ5XP: Symbol `_ZTVN10__cxxabiv117__class_type_infoE' has different size in shared object, consider re-linking /home/ademar/.local/share/Steam/steamapps/common/Sid Meier's Civilization V/./Civ5XP: Symbol `_ZTVN10__cxxabiv121__vmi_class_type_infoE' has different size in shared object, consider re-linking >>> Adding process 3783 for game ID 8930 Game removed: AppID 8930 "Sid Meier's Civilization V", ProcID 3782 No cached sticky mapping in ActivateActionSet.% 

Yup, this is still an issue. My version of arch is completely up-to-date, and I still cannot run from steam (but can from command line), and I’m getting the exact same errors. I really hope someone fixes this soon, I’d like to be able to play online.

Can’t launch via Steam either. Launches fine in a terminal as others have reported using: ~/.local/share/Steam/steamapps/common/Sid\ Meier’s\ Civilization\ V/Civ5XP. Latest kernel in Arch also.

I can’t run the game from Steam, but launching the binary directly works. I can post errors I get in terminal, and I see a segfault in dmesg after launching the game.

@Pillgar: it’s possible to play online if you put game’s appid (that’s 8390) in steam_appid.txt (in game’s directory) and run the binary while Steam is running. I got the game to work online that way.

🐺 ~/.local/share/Steam/steamapps/common/Sid\ Meier\’s\ Civilization\ V/Civ5XP /home/arcana/.local/share/Steam/steamapps/common/Sid Meier’s Civilization V/Civ5XP: error while loading shared libraries: libcrypto.so.1.0.0: cannot open shared object file: No such file or directory

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It works fine when I run it from the directory, but online doesn’t work, even with the local steam_appid.txt — I get the following output, but the overlay never loads, and I’m not listed as in-game.

Setting breakpad minidump AppID = 8930 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198092295564 [API loaded no]
In fact — the following happens in my steam client:

image

edit: the solution in #4379 worked

The issue is still present on Debian/Sid, tested on two different machines.

+1 Issue present on Arch.
In fact trying to directly launch gives me this:

./Civ5XP 139 ↵ GUID Assets\dlc\dlc_01\mongol.civ5pkg 7a036b7fb9a80e8dea7b73fb58c5a288 GUID Assets\dlc\dlc_02\spaininca.civ5pkg 4f75e72761f4c6019b55a0a7b90444a2 GUID Assets\dlc\dlc_03\polynesia.civ5pkg 99ac9d5f6ca4b5bed0ab89c0fd3b9e6d GUID Assets\dlc\dlc_04\denmark.civ5pkg 0efb155307bd6d14c9290b49b5364a3e GUID Assets\dlc\dlc_05\korea.civ5pkg 9f4df81cf712ae9480737f816bf6f4c8 GUID Assets\dlc\dlc_06\ancientwonders.civ5pkg 92b102db9a3c7dc068030c3ce33bbb48 GUID Assets\dlc\dlc_07\civcomplete.civ5pkg eb01a0be4d8e5312f53b042c8a7c30b5 GUID Assets\dlc\dlc_deluxe\babylon.civ5pkg 712495341921f2b288746c6d44fd6867 GUID Assets\dlc\dlc_sp_maps\dlc_sp_maps.civ5pkg 52b285c37939913e0a5b72933bb06067 GUID Assets\dlc\dlc_sp_maps_2\dlc_sp_maps_2.civ5pkg 16a61e7a2a7bb4bc2d1f677b5bb58ff4 GUID Assets\dlc\dlc_sp_maps_3\dlc_sp_maps_3.civ5pkg 1954db58e0a60b018969c49440fa01ef GUID Assets\dlc\expansion\expansion1.civ5pkg 8bc30c58378345cb0911c5848926f1ff GUID Assets\dlc\expansion2\expansion2.civ5pkg 31dfaa9838c5b051d4c2112ddd9e7eb3 GUID Assets\dlc\shared\upgrade1.civ5pkg e818fa28902977b42ee5e3426f5112e6 [S_API FAIL] SteamAPI_Init() failed; no appID found. Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder. [1] 6992 segmentation fault (core dumped) ./Civ5XP 
GameAction [AppID 8930, ActionID 2] : LaunchApp changed task to ProcessingInstallScript with "" GameAction [AppID 8930, ActionID 2] : LaunchApp changed task to SynchronizingCloud with "" GameAction [AppID 8930, ActionID 2] : LaunchApp changed task to ProcessingShaderCache with "" GameAction [AppID 8930, ActionID 2] : LaunchApp changed task to SiteLicenseSeatCheckout with "" GameAction [AppID 8930, ActionID 2] : LaunchApp changed task to CreatingProcess with "" GameAction [AppID 8930, ActionID 2] : LaunchApp waiting for user response to CreatingProcess "" GameAction [AppID 8930, ActionID 2] : LaunchApp continues with user response "CreatingProcess" Opted-in Controller Mask: 70 Game update: AppID 8930 "", ProcID 5867, IP 0.0.0.0:0 ERROR: ld.so: object '/home/ixaxaar/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. >>> Adding process 5867 for game ID 8930 GameAction [AppID 8930, ActionID 2] : LaunchApp changed task to WaitingGameWindow with "" ERROR: ld.so: object '/home/ixaxaar/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. GameAction [AppID 8930, ActionID 2] : LaunchApp changed task to Completed with "" >>> Adding process 5868 for game ID 8930 Game update: AppID 8930 "", ProcID 5868, IP 0.0.0.0:0 Setting breakpad minidump AppID = 8930 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198086597123 [API loaded no] Installing breakpad exception handler for appid(gameoverlayui)/version(20180724182706) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Installing breakpad exception handler for appid(steam)/version(1532458786) JS method call WebChat.GetOverlayChatBrowserInfo with 1 arguments Installing breakpad exception handler for appid(steam)/version(1532458786) Game removed: AppID 8930 "", ProcID 5868 No cached sticky mapping in ActivateActionSet.JS method call WebChat.GetOverlayChatBrowserInfo with 1 arguments 

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Civilisation 5 steam linux

.-/+oossssoo+/-. xxx@xxxXXXXXXX `:+ssssssssssssssssss+:` ———————— -+ssssssssssssssssssyyssss+- OS: Ubuntu 16.04.3 LTS x86_64 .ossssssssssssssssssdMMMNysssso. Host: All Series /ssssssssssshdmmNNmmyNMMMMhssssss/ Kernel: 4.10.0-40-generic +ssssssssshmydMMMMMMMNddddyssssssss+ Uptime: 2 hours, 31 mins /sssssssshNMMMyhhyyyyhmNMMMNhssssssss/ Packages: 2452 .ssssssssdMMMNhsssssssssshNMMMdssssssss. Shell: bash 4.3.48 +sssshhhyNMMNyssssssssssssyNMMMysssssss+ Resolution: 1920×1080, 1920×1080 ossyNMMMNyMMhsssssssssssssshmmmhssssssso DE: GNOME ossyNMMMNyMMhsssssssssssssshmmmhssssssso WM: GNOME Shell +sssshhhyNMMNyssssssssssssyNMMMysssssss+ WM Theme: Adwaita .ssssssssdMMMNhsssssssssshNMMMdssssssss. Theme: OSX-Arc-Plus [GTK2/3] /sssssssshNMMMyhhyyyyhdNMMMNhssssssss/ Icons: Ultra-Flat [GTK2/3] +sssssssssdmydMMMMMMMMddddyssssssss+ Terminal: gnome-terminal /ssssssssssshdmNNNNmyNMMMMhssssss/ CPU: Intel i7-6850K (12) @ 4.000GHz .ossssssssssssssssssdMMMNysssso. GPU: NVIDIA NVIDIA Corporation Devic0 -+sssssssssssssssssyyyssss+- Memory: 9367MiB / 64339MiB `:+ssssssssssssssssss+:` .-/+oossssoo+/-.

[jan 8 15:14] Civ5XP[31025]: segfault at 14 ip 000000000885bd5f sp 00000000671ff090 error 4 in Civ5XP[8048000+22a7000] [jan 8 15:16] Civ5XP[31186]: segfault at c ip 00000000f72e7826 sp 00000000ffad59e0 error 4 in libpthread-2.23.so[f72df000+19000] [jan 8 15:42] perf: interrupt took too long (3147 > 3131), lowering kernel.perf_event_max_sample_rate to 63500 [jan 8 16:22] Civ5XP[10590]: segfault at 0 ip 0000000008cd8534 sp 00000000769feff0 error 4 in Civ5XP[8048000+22a7000] [jan 8 16:26] Civ5XP[11240]: segfault at 14 ip 000000000885bd5f sp 000000006917e090 error 4 in Civ5XP[8048000+22a7000] [] Civ5XP[11239]: segfault at 14 ip 000000000885bd5f sp 000000006937f090 error 4 in Civ5XP[8048000+22a7000] [jan 8 16:54] perf: interrupt took too long (4740 > 3933), lowering kernel.perf_event_max_sample_rate to 42000 [] Civ5XP[13908]: segfault at 14 ip 000000000885bd5f sp 0000000066bbf090 error 4 in Civ5XP[8048000+22a7000]

I think it is unacceptable to release a game for Linux in such a broken state.

Which comes down to «Oh we sold you a game and you can’t run it. Tough luck.»

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