Create tcp server linux

Simple Socket Server in Bash?

Is there a way to quickly bind to a TCP port/ip address and simply print out all information to STDOUT? I have a simple debugging solution which writes things to 127.0.0.1:4444 and I’d like to be able to simply bind up a port from bash and print everything that comes across. Is there an easy way to do this?

4 Answers 4

Any way to do it that doesn’t require it to run in a loop, ie bind until killed? I’m repeatedly connecting and disconnecting to the socket and nc dies if I don’t run it like this: while true; do nc -l 4444; done .

If you use ncat instead of nc, you can have multiple concurrent connections while using the exact same syntax.

Just because you asked how to do it in bash , though netcat answer is very valid:

 $ exec 3<>/dev/tcp/127.0.0.1/4444 $ cat  

This solution indeed requires a listening server. Bash cannot do this by means of /dev/tcp as explained in unix.stackexchange.com/a/49947/13746

That is working as you expecting:

then you see the listing performed by bash.

[A Brief Security Warning]
Of course if you leave a thing like this running on your computer, you have a wide open gateway for all kinds of attacks because commands can be sent from any user account on any host in your network. This implements no security (authentication, identification) whatsoever and sends all transmitted commands unencrypted over the network, so it can very easily be abused.

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Building a Web server in Bash, part I - sockets

Have you ever wondered how a Web server works under the hood? Moreover, would you be willing to sharpen your Shell scripting skills? Maybe this guide is for you. Throughout the guide we are going to build, step-by-step, a simple Web server only using bash, as we go further across fundamental terms such as sockets, TCP, HTTP and the triad of web: HTML, CSS and Javascript. This guide may be a little too long, but it will be divided in smaller parts for a better comprehension. Make sure you pick up your UNIX-like terminal, prepare your favourite shell (I'm using bash), grab a cup of coffee and let's go in this journey.

First things first

It's very important that you understand some fundamentals like UNIX standard streams and pipes. Unless you are already comfortable with such terms, please refer to my series of posts about UNIX.

Meet netcat

netcat is a computer networking utility for manipulating network sockets such as UNIX, TCP or UDP. Make sure you have it in your operating system and install it accordingly.

A recap about Sockets

In regarding sockets, we may explore first the creation of a UNIX socket, then make two different processes communicate to each other through the socket. There are two types of UNIX sockets: stream and datagram. Stream sockets establish a connection between the server and the client, as the data is sent in a reliable way. Datagram sockets do not create establish a connection, as the data is NOT sent in a reliable way. In this very guide we'll focus only on Stream sockets.

UNIX sockets

$ nc -Uvl server.sock Bound on server.sock Listening on server.sock 
  • -U: specifies that it's a UNIX socket
  • -v: verbose mode
  • -l: ready to listen to connections into the socket

Now, in another terminal, let's create the client that connects to the existing server.sock :

At this moment, note that in the server's STDOUT, a message Connection received on server.sock just appeared. It means that a client has connected, thus both client and server are ready to exchange messages through this connection.

Try typing PING from the client side, afterwards go to the server side and type PONG . This is how a client-server architecture works!

Standard streams, redirection and pipes all the way

Think for a moment what happened to the nc (netcat) process:

  • the STDIN was kept open until you typed a message
  • the STDIN of the nc process was sent to the socket
  • when any other message arrived in the socket, it was sent to the STDOUT of the nc process

Let's assume this pseudo-abstraction based on UNIX pipes:

# Server $ input> | nc -Ul server.sock | output> # Client $ input> | nc -U server.sock | output> 

What we can learn about this? We are able to pipe a message to the nc command, then afterwards this message can be sent to the socket.

It applies for both client and server. Let's see it in action in the server side:

$ echo PONG | nc -Uvl server.sock Bound on server.sock Listening on server.sock 

nc receives the data from the pipe normally like any other UNIX command. It takes the data from the STDIN and stores it to be sent to the socket.

However, because of the -l option, the server is listening to messages in the socket first. Anytime a request message arrives, the response message PONG is sent back.

$ echo PING | nc -Uv server.sock PONG 

nc receives the data from the pipe normally like any other UNIX command. It takes the data from the STDIN and sends it to the socket, because it's not listening like a server.

It's just a client: clients connect to sockets, send messages and then finish their work.

That's why we see the response message PONG arriving as soon as the client connected.

Closing the socket

What if we wanted the server socket to be closed right after a client finishes sending the request message?

The option -N does the job. Try using the following in the server side:

$ echo PONG | nc -UvlN server.sock 

Going to the Internet

Okay, but when we talk about a Web server, we mean that server and client live in separate machines. Such machines must then be connected to the Internet, which is the most standard, public and decentralised global computer network.

Because of processes living in different computers, using a UNIX socket is not possible. But the Berkeley Sockets API was created to solve that problem, as it employs more high-level network protocols that implement the same API as of UNIX sockets.

Such protocols are called TCP or UDP. We're going to use TCP in this post.

TCP sockets

TCP stands for Transmission Control Protocol, and lives in the 4th layer of the Networking OSI model.

OSI model

Disclaimer: just for testing purposes, we'll keep using client-server in the same machine, but it's completely possible to use TCP locally.

$ echo PONG | nc -lvN 3000 Listening on 0.0.0.0 3000 
  • -l: listens for TCP connections
  • -v: verbose mode
  • -N: force a client connection to be closed when data transfer is done
$ echo PING | nc -v localhost 3000 Connection to localhost (127.0.0.1) 3000 port [tcp/*] succeeded! PONG 

Note that the connection was established right after the client connected to the socket. The server then immediately sent back the response PONG to the client.

But we want to exchange a more sophisticated message through the Internet, right? A kind of message that provides flexibility and security.

HTTP

HTTP is a protocol used for transferring multimedia and hypertext over TCP. It's the fundamental base of the Web.

Before exploring a more sophisticated Web server in bash, let's see how to create a single-line HTTP server using netcat , directly on the bash session.

Instead of responding a simple PONG text like we've seen over TCP, we can send a more structured message using the HTTP protocol convention:

$ echo -e 'HTTP/1.1 200\r\nContent-Type: application/text\r\n\r\nPONG' | nc -lvN 3000 Listening on 0.0.0.0 3000 

Understanding the HTTP response message:

HTTP/1.1 200 Content-Type: application/text PONG 
  • HTTP/1.1 200 : HTTP response status code, in this case 200 means success
  • Content-Type: application/text : HTTP response headers. It could be sent multiple headers in the same HTTP message, as well as NO headers at all are also allowed
  • empty line: this is mandatory, in order to differentiate headers and the remaining response body
  • PONG : content of the remaining response body

Pretty straightforward and human-readable, uh?

Now, let's perform the HTTP client:

$ echo -e 'GET / HTTP/1.1\r\n\r\n\r\nPING' | nc -vN localhost 3000 Connection to localhost (127.0.0.1) 3000 port [tcp/*] succeeded! HTTP/1.1 200 Content-Type: application/text PONG 

The HTTP message, despite of human-readable, it's not readable easily by computers. Hence, different HTTP clients must know the protocol in order to "parse" and display the body message.

Let's take an example of HTTP client, the curl program:

$ curl http://localhost:3000/ -d PING PONG 

Adding some HTML sprinkle

HTML is a markup language used for multimedia, structured content and dynamic web pages when used along with CSS and JS.

For now, let's change the Content-Type HTTP header to allow text/html and then add a simple HTML tag to the message:

$ echo -e 'HTTP/1.1 200\r\nContent-Type: text/html\r\n\r\n

PONG

'
| nc -lvkN 3000 Listening on 0.0.0.0 3000
$ curl http://localhost:3000/ 

PONG

Nice! But, despite of being able to parse an HTTP message, aren't curl able to render the HTML sent in the response body?

Then let's try to use another HTTP client. It's well-known for rendering HTML content, and I'm pretty sure you already used it before: yes, I'm talking about the Web browser.

Open localhost:3000 in your favourite web browser and. YAY!

PONG HTML

That's WHY it's called a Web browser, got the point?

Wrapping up

This is the first part of the guide, where we learned how to manipulate the netcat tool, going through some concepts like TCP, HTTP and a very bit of HTML in a one-liner server.

In the next upcoming parts, we'll keep exploring the fundamentals in order to build a complete Web server written in ShellScript.

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