Linux builds coming eventually

Linux Release Roundup: Applications and Distros Released This Week

At It’s FOSS, we try to provide you with all the major happenings of the Linux and Open Source world. But it’s not always possible to cover all the news, specially the minor releases of a popular application or a distribution.

Hence, I have created this page, which I’ll be continually updating with the links and short snippets of the new releases of the current week. Eventually, I’ll remove releases older than 2 weeks from the page.

This page will be visible on It’s FOSS homepage. You can also bookmark it, if you want so that you can see what’s new in Linux world this week.

If you come across interesting new release that is not listed here, please let me know and I’ll add it.

New Linux Apps & Distro Released This Week

Linux distro and app release roundup

GhostBSD 20.11.28 Released

GhostBSD is based on the development branch of FreeBSD featuring MATE desktop. With the latest release, you will find a new live system with ZFS and compression support along with numerous other OS improvements.

You can check out more details in their official announcement post.

EasyOS 2.5 Released

EasyOS is an experimental Linux distribution that includes a lot of technology from Puppy Linux. With the new update, packages and the kernel have been updated.

You can find more details in their announcement post.

Kali Linux 2020.4 Released

With the latest release, Kali Linux has finally made the switch from Bash to ZSH shell. There’s also a makeover for Bash, to appear more like ZSH.

You will find several other updates, explore more about it in their announcement blog post.

Guix System 1.2.0 Released

A stateless Linux distribution based on GNU Guix package manager. The latest update does not introduce anything major but improves a couple of things from a security point of view.

You can take a look at their blog post for more interesting information.

AV Linux 2020.11.23 Released

AV Linux is a multimedia-oriented distribution which comes pre-installed with essential audio/video software.

The latest release is based on MX Linux and comes with several other changes. For more information, take a look at their blog post.

GNU Octave 6.1 Released

Octave is a scientific programming language. With the new update, you may find several improvements and new functions.

Check out the details in their blog post.

Blender 2.91 Released

The latest release for Blender may not be a huge overhaul but it brings in some interesting and useful features along with some much-awaited support.

You can read more about it in their release page.

Font Manager 0.8 Released

A simple font manager which is a GTK-based app has now come up with a new version.

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The latest version includes integration with Google fonts along with some minor improvements. You can read more about the changes in its GitHub releases section.

New releases of the previous week

Here are the Linux apps and distributions that were released the previous week.

BleachBit 4.1.1 Released

BleachBit is a useful cleaning utility to free up disk space. With the latest 4.1.1 release, it now supports cleaning up Slack messenger and Chromium (snap package).

You can learn more about the changes in their official changelog.

Photoflare Image Editor 1.6.6 Released

Photoflare is a basic image editor fit for a lot of things. The latest update comes with several bug fixes and stability improvements as well.

You can also find Russian translation added with this release. For more information, you should take a look at their GitHub releases section.

OpenRazer 2.9 Released

If you have any Razer peripherals, you will be happy to know that with the latest update the open-source driver and daemon to manage the device has several new additions.

The additions include Kraken Ultimate (headphone), Viper Mini (mouse), Basilisk X HyperSpeed (mouse) and a couple more. You can check out their GitHub releases section for the full list of new device support.

IPFire 2.25 Core 152 Released

IPFire is a Linux-based distribution tailored for routers and firewalls. With the latest update, you will find new protocols and encryption options.

You can read the official blog post to get all the details.

PrimTux 6 Released

A French Linux distribution based on Debian and Ubuntu. PrimTux is tailored for teachers and students (for educational environment). With this new release, you will find two different editions available (32-bit and 64-bit).

For more information, you can check out its blog post.

MidnightBSD 2.0 Released

A FreeBSD-based distribution with both 32-bit and 64-bit support. The latest release introduces the improvements derived from FreeBSD 11.x along with some package updates/changes.

You can learn more about it in their official release notes.

ArcoLinux 20.11.9 Released

A new stable version of Arch-based distribution is here. This release introduces a new window manager “dwm”.

You can check out their release announcement to learn more about it.

MX Linux 19.3 Released

MX Linux 19.3 is a minor release with bug fixes and package updates. You can learn more about the changes in their blog post.

Oracle Linux 8.3 Released

Built on the source of Red Hat enterprise Linux, Oracle Linux 8.3 is finally here. It is based on the mainline kernel 5.4, you can learn more about the changes in their official announcement post.

What have we missed?

If you know of any more Linux application or Linux distribution release this week, please let us know either by this contact form (recommended) or by leaving a comment below.

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Must Read: Microsoft Say Edge May Come to Linux “Eventually”

Microsoft edge chromium and linux

The first (Windows-only for now) development build of Chromium-powered Edge was made available to download this week. A version for macOS is said to be coming ‘very soon’.

Well, Microsoft’s Kyle Pflug responded to the tux question on Twitter. He said that a Linux build is something the Edge team would “like to do eventually” but they ‘can’t commit to Linux just yet’.

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Interesting that the answer wasn’t a flat-out no — but just how likely is it?

Almost every major Chromium-based web-browser is available across Windows, macOS and Linux, including Google Chrome, Vivaldi and Opera.

Technically, there’s no reason why Edge can’t also straddle the set too.

Chromium-based, Google-free

Microsoft Edge is keen to be seen as more than just another Chrome clone.

To this end, they plan to make major changes and add new features to browser, ranging from PDF viewer improvements, better battery and resource usage, enhanced web standards, smooth scrolling, and ARM64 support.

A swathe of Google-specific features have been stripped out or replaced in the underlying Chromium framework

Microsoft say they switched to using Chromium to pursue their (somewhat noble) aim of improving web compatibility, reducing fragmentation, and improving the user experience.

The browser’s development team isn’t simply taking a copy of Chromium and building out from there. They’re also digging down.

A swathe of Google-specific features have been stripped out or replaced in the underlying Chromium framework, as this slide, taken from a recent Edge presentation at the ‘BlinkOn 10’ developer event, details:

Quite the collection, isn’t it?

The downside is that some of the “replaced” parts could end up being Windows-specific, negating the ability to (easily) port Edge to Linux.

There’s also the big question of whether Linux users would even use a Microsoft-branded browser that’s padded out with Microsoft-specific services (like Bing) or integrations with web-based services (like Outlook).

A nice gesture? Absolutely. A must-have? Probably not.

That said, the availability of Edge on Linux would help web developers working on Linux. They’d no longer need to keep a Windows VM within reach solely to double check changes.

Home / News / Microsoft Say Edge May Come to Linux “Eventually”

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Linux builds coming eventually

1 мая. 2016 в 16:27

Linux and OS X builds should be available eventually. No date yet though. Sadly the Linux sales have been historically very low for us so we haven’t been able to prioritize that work.

May be that’s because users like me bought this game as fast as they can, and played it under windows (in virtual machine), and that’s why you count some of the purchases as windows sales?

Should we consider to not buy games until they will be available on our preferable platforms in future? (JOKING)

Honestly, I love your work and will try to support you in any way. Just keep in mind that one of your fans has severe rectal pain every time he wants to play this game 🙂

15 мая. 2016 в 13:11

16 мая. 2016 в 18:14

Should we consider to not buy games until they will be available on our preferable platforms in future? (JOKING)

This is not a joke, this is actually how you should have done it.

Don’t purchase a game unless there is Linux support already. Your purchase counts as a Windows one, you’re doing a disservice to us all here.

I’m interested in a GNU/Linux build as well. Otherwise, I won’t purchase.

I’m a long-time Linux (Ubuntu) and FreeBSD user myself, so it’s nice to see some Linux discussion. Personally, I’m happy to just be able to run software, whatever it takes (not breaking Wine support was one reason the game was compiled with VC++ 2013). Don’t worry, though, we definitely want to do a proper Linux port eventually, but like Knotto said, it’s low priority for a reason.

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We have a long history as a multi-platform studio, and have a pretty good process for porting games to different platforms (almost all of them, in fact, mobile included, we even ported one game to Ouya), but I imagine most developers just have to do the math and decide it’s not feasible porting their game to Linux which makes up about 1-2% of overall sales.

There is literally no money in it, unless your game is wildly successful, so it’s more of a service to the community. Even if you double those numbers, you still fall short of OSX (which is basically «BSD with shiny stuff on top»), and that isn’t exactly a widely supported platform either (Apple falling behind on OGL support hasn’t helped).

And it’s not just the cost of porting, there’s the issue of the platform being fragmented into multiple different distributions. Even if you specify which distribution(s) you support (everyone uses Ubuntu, right?), you still have a potential tech support mess on your hands. I really, really wanted the Steam OS to do well, because that would have made things easier (and more interesting) in so many ways, but I have no idea what is going to happen now.

Should we consider to not buy games until they will be available on our preferable platforms in future? (JOKING)

This is not a joke, this is actually how you should have done it.

Don’t purchase a game unless there is Linux support already. Your purchase counts as a Windows one, you’re doing a disservice to us all here.

I’m interested in a GNU/Linux build as well. Otherwise, I won’t purchase. :SBpenguin:
I have to disagree, people playing games on Wine aren’t a part of the problem — they’re a part of the solution. Is it really important whether the port is native or uses a 3rd party wrapper as long as the software works properly?

«I don’t care what technology enables it, so long as it works and it depresses me that the Linux community is happy to file a bug like their keyboard or mouse not working to their distro, but when a developer of a game comes along and uses a 3rd party enabler to make their game work on Linux rather than file a bug and say «your game doesn’t work very well on my platform» they go full-bore hassling the person on Steam, and I think that’s the wrong way.»

-Alan Pope (from Canonical, see link below)

It’s not feasible to try strongarming developers into creating native Linux ports (often at a great cost, if they use in-house technology like we do). As we have already established, there’s no money in native Linux ports, so it’s just not going to work. At worst you’ll just drive away the developers who are sympathetic toward Linux gaming in first place.

The solution is encouraging and supporting developers who have interest in making the games playable on Linux regardless of the method. Having playable games on Linux is the first step in breaking the current chicken-egg problem. And once the market gets bigger, you’ll have more games.

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