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- Releases: Ezzpify/HourBoostr
- Fixed SingleBoostr again and updated HourBoostr
- HourBoostr
- SingleBoostr
- Fixed SingleBoostr for newest Steam update
- SingleBoostr queue list & HourBoostr mono compatibility
- HourBoostr
- SingleBoostr
- Small fixes and additions to HourBoostr and SingleBoostr
- HourBoostr
- SingleBoostr
- Hotfixes
- SingleBoostr UI revamp & Trading Cards farming
- IF HOURBOOSTR DOES NOT WORK, TRY AN EARLIER VERSION. WILL LOOK INTO PROBLEMS WITH IT TOMORROW.
- SingleBoostr
- Fixed bugs so far
- HourBoostr
- Checksums
- SingleBoostr additions and fixes
- SingleBoostr
- SingleBoostr.Game
- SingleBoostr.API
- SingleBoostr — Updated gamelist and made loading faster
- SingleBooster
- SingleBoostr — Restart interval, multiple languages & more
- SingleBooster
- Steam hours boost linux
- Steam for Linux
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- AspectUnk/steam_hourboostr
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Releases: Ezzpify/HourBoostr
Fixed SingleBoostr again and updated HourBoostr
SingleBoostr now works for the newest version of Steam. Sorry for the issues and the long delays. It’s been busy for christmas and new years. But happy new year everyone!
HourBoostr
SingleBoostr
- Will periodically update your Steam app list automatically to always include new game releases.
- Information bubbles on the homescreen will now always show up.
- You can now force online status in order for hour tracking to be more consistent.
Fixed SingleBoostr for newest Steam update
Bit rushed update. Will give more info tomorrow. Sorry all, was on vacation.
SingleBoostr queue list & HourBoostr mono compatibility
HourBoostr
SingleBoostr
- You can now sort the queue of trading cards. You can move the upcoming games around and put them in whatever order you prefer.
Binaries | MD5 Checksum |
---|---|
Newtonsoft.Json.dll | 2B770CEA3A15C2B0EB36E9061AC5BC64 |
SingleBoostr.exe | 6DE78B8A5BE75923F179492BE58DAF0E |
SingleBoostr.Game.exe | B1407A75847330051C5E49E5568F2695 |
Steam4NET.dll | 07D40505D9232D923DF8E951E53BD026 |
HtmlAgilityPack.dll | 913351EE35410A1A4B3A58F5151491B8 |
Settings.exe | 808B930BFDC6A4AC441FB8EC83838F9E |
SteamKit2.dll | D0130FB91B08E6638BAACF45050EAF0E |
HourBoostr.exe | AF3ADEEEA87940E7B726AD669C8BB335 |
protobuf-net.dll | 401AFB233E762D9365903B641CD7FF71 |
Release.rar | 0FD4929349B337413D16272BFD91907C |
Small fixes and additions to HourBoostr and SingleBoostr
HourBoostr
SingleBoostr
- Added ability to blacklist certain games from idling
- Fixed issue that sometimes caused card counter not being updated after a game ran out of cards
Hotfixes
- Fixed ‘Clear recently played games on exit’ not working
- Added notice bubbles — example
- Added default chat responses
- Changed default value for ‘Only idle games over a certain time played’ from 30 to 120 minutes since some games does not drop cards under 2 hours
- Fixed chat responses being over-written
Binaries | MD5 Checksum |
---|---|
HourBoostr.exe | 4688AC403233C78EE920A8BCAC8DA347 |
Newtonsoft.Json.dll | 2B770CEA3A15C2B0EB36E9061AC5BC64 |
protobuf-net.dll | 401AFB233E762D9365903B641CD7FF71 |
Settings.exe | B5D4C4478C807C254DB3DF732D771D25 |
SteamKit2.dll | D0130FB91B08E6638BAACF45050EAF0E |
HtmlAgilityPack.dll | 913351EE35410A1A4B3A58F5151491B8 |
SingleBoostr.exe | 45B45F097CEAB6782FA38680B4543B68 |
SingleBoostr.Game.exe | 3D6DD9FFF8B294EE71FBB78807330EA5 |
Steam4NET.dll | 07D40505D9232D923DF8E951E53BD026 |
Release.rar | 13A39309849B65958F915F468BB18339 |
SingleBoostr UI revamp & Trading Cards farming
IF HOURBOOSTR DOES NOT WORK, TRY AN EARLIER VERSION. WILL LOOK INTO PROBLEMS WITH IT TOMORROW.
SingleBoostr
- New UI design
- Added advanced settings
- Automatic chat replies
- Added support for farming Trading Cards
- Entire backend revamp
- Now using Steam4NET for more advanced client api support
Please report any bugs you find!
Fixed bugs so far
- Fixed so it would show a pop-up when you had no cards left to idle. If you’re experiencing a bug where it says you need to re-authenticate after logging in, just re-download the program.
HourBoostr
Checksums
Binaries | MD5 Checksum |
---|---|
Settings.exe | 1654863B4E3C2D973A2CF72CF5488C29 |
SteamKit2.dll | 4082AF115B66A092FB73C44A12D4FF41 |
HourBoostr.exe | 7F8043A15EB14B651662DC2241C730A1 |
Newtonsoft.Json.dll | C53737821B861D454D5248034C3C097C |
protobuf-net.dll | 401AFB233E762D9365903B641CD7FF71 |
SingleBoostr.exe | B6341A79E7FD7D8C85FBAC27D1F78AD0 |
SingleBoostr.Game.exe | 628F70CCA0E13A677C6443CA3A976EC4 |
Steam4NET.dll | 07D40505D9232D923DF8E951E53BD026 |
HtmlAgilityPack.dll | 913351EE35410A1A4B3A58F5151491B8 |
Newtonsoft.Json.dll | 2B770CEA3A15C2B0EB36E9061AC5BC64 |
Release.rar | 0D36EF6695AAA96698855C73671F0A4B |
SingleBoostr additions and fixes
SingleBoostr
- Will now grab display name through api instead of community
- Added hide to trayicon button when boosting
- Added a few more language translations
- Added something else. Let me know if you beat it.
SingleBoostr.Game
SingleBoostr.API
SingleBoostr — Updated gamelist and made loading faster
SingleBooster
- Updated GameList to match current steam library of 32,000+ games
- Made the loading of the games into the listbox much quicker to compensate for lots of games
- Fixed game loading games even though selected games were empty at last exit
SingleBoostr — Restart interval, multiple languages & more
SingleBooster
- Added multiple language translations for the ToS screen. Thanks a lot people from the steam group that helped translate. You have all been given a shoutout in each translation version.
- Added string encoding for game names and username.
- Selected games will no longer sort alphabetically.
- Added clear button for selected games.
- Added option where games will restart every 3 hours.
- If a game process randomly dies it will be restarted unless stopped from SingleBoostr.
- Games will now check more often if parent process has died.
- Now saves and loads the last games you were boosting when you start the app.
Binaries | MD5 Checksum |
---|---|
HourBoostr v2.1.3.rar | 8371FFC2B961F83E38120738D7D4B900 |
HourBoostr.exe | 28E02DA09F565254A63E3D2C579D45A4 |
Newtonsoft.Json.dll | C53737821B861D454D5248034C3C097C |
protobuf-net.dll | 401AFB233E762D9365903B641CD7FF71 |
Settings.exe | 15A2768D4D252B638A1939DC2DB9A377 |
SteamKit2.dll | 4082AF115B66A092FB73C44A12D4FF41 |
GameList.xml | CA2F5B41ADBF1141231BF10CB8EDB723 |
README.txt | 327EEBAA15D07188BEE44F393391E2D3 |
SingleBoostr.API.dll | 0945DF6EAA23D905CF1B5B9F0091B6A7 |
SingleBoostr.exe | 8FC4E86900A388A32FECBA710FA2E205 |
SingleBoostr.Game.exe | 30912AC743E7AF2A89137539ABB1D023 |
Steam hours boost linux
© Valve Corporation. Все права защищены. Все торговые марки являются собственностью соответствующих владельцев в США и других странах. #footer_privacy_policy | #footer_legal | #footer_ssa | #footer_refunds
Steam for Linux
Эта публикация удалена, так как она нарушает рекомендации по поведению и контенту в Steam. Её можете видеть только вы. Если вы уверены, что публикацию удалили по ошибке, свяжитесь со службой поддержки Steam.
Этот предмет несовместим с Steam for Linux. Пожалуйста, прочитайте справочную статью, почему этот предмет может не работать в Steam for Linux.
- On Linux we can assign any random file the ‘Execute mode permission’.
- Steam counts playtime by monitoring the game process.
But the problem is, we can’t gain control over how long it should suspend, and every time if we actually want to play the game, we need to modify the launch option. This sucks.
- Runs before the real game process;
- If we click a button, it will quit and launch the game for us;
- If we simply close it, then the game will also not launch.
#include void destroy(GtkWidget* widget, gpointer data) < gtk_main_quit(); >void abnormal_exit(GtkWidget* widget, gpointer data) < exit(-1); >int main(int argc, char* argv[])
The point here is the short-circuit evaluation. Note the difference of return code between clicking the button and normally exiting the program.
Test on game Mount & Blade: With Fire and Sword:
Remember that as long as the fake_run is running, Steam will also count it into playtime.
If click the button, the game will launch;
If close the program, then nothing would happen.
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Program for emulating the launch of games on Steam
License
AspectUnk/steam_hourboostr
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Program for emulating the launch of games on Steam
All accounts are added to the data/accounts.json file By default boost games: CS:GO, Dota 2, Team Fortress 2, Unturned. The boosted game can be changed by editing the data/accounts.json
# Start hourboostr npm run start # Add account npm run add
apt-get update -yq apt-get install -yq git make curl curl -L https://git.io/n-install | N_PREFIX=~/.n bash -s -- -y latest source /root/.bashrc npm install -g pm2 cd ~ git clone https://github.com/AspectUnk/steam_hourboostr.git cd steam_hourboostr
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Program for emulating the launch of games on Steam
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Steam Hour Boost for Linux
License
HoLiSchit/Steam-Hour-Boost
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README.md
To add new users to the database.json run coffee user.coffee and follow the instructions.
By default it will boost the games CS 1.6, CS:S and CS:GO. If you want to change the games that are being boosted, edit the database.json directly!
First you need to install a recent version of node.js , coffee-script and pm2 :
sudo apt-get install curl curl -sL https://deb.nodesource.com/setup_8.x | sudo -E bash - sudo apt-get install -y nodejs sudo apt-get install -y build-essential sudo npm -g install npm@latest sudo npm -g install coffee-script pm2 sudo pm2 install coffeescript
Afterwards upload this script to your server, or clone it using git :
# If git is missing on your server google on how to install it. # On Debian/Ubuntu the command is 'sudo apt-get install git' git clone https://github.com/rpgeS/Steam-Hour-Boost.git
cd into the folder and install the dependencies
cd Steam-Hour-Boost npm install .
After that you can add accounts using coffee user.coffee . When you are ready, start the script using pm2 :
How do I restart the script?
That’s easy. Just tell pm2 to do so:
If you have multiple processes running you may want to specificy the id of the process to restart, you can find it using