Ufo linux alien invasion

UFO: Alien Invasion 2.2 Full Game (Linux) file

It is the year 2084. You control a secret organization charged with defending Earth from a brutal alien enemy. Build up your bases, prepare your soldiers, and lead them to victory in turn-based tactical combat.

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The Linux version of this turn-based tactical combat strategy game inspired by the X-Com series and powered by a heavily modified version of the Quake 2 engine.

New Features
3D Geoscape — possible to select in options.
Target to different height levels for shooting using the shift key.
Tip of the Day.
Implemented capacities for base facilities.
Implemented dependencies for base facilities.
Aircraft slots to get several aircraft items per aircraft.
Air interceptions.
Base defense against UFO raid.
Personel and aircrafts transfer between bases.
Actorsounds. [WIP]
UFO crash.
UFO-Recoveries.
Shoot-through-walls. [WIP]
Footstep sounds.
Added e-mails.
Ambient sounds via misc_sound entity
[edit]Bugfixes and code cleanup or improvement
Solaris port (thanks McMurlock)
Mac PowerPC (and maybe also PS3) port
Reimplemented the transfer code.
RoQ support (cutscenes).
OGG-Vorbis support for sound effects.
New memory subsystem which fixes most of the memleaks we had in our old code.
Better item descriptions in UFOpedia and other menus.
Fixed Intel graphic card support.
New network code.
Merged client and renderer code
Video subsystem now uses SDL on every plattform
Merged client and sound driver code
Sound subsystem now uses SDL on every plattform
Improved sound system (no more sound stuttering)
Faster map loading
Bugfixes for random map assembly code
Bugfixes for overlapping texts
[edit]Artwork
New rank images that reflect the list of ranks written by Winter.
You can see them in Manual/Singleplayer/Ranks.
[edit]Models
Bloodspider model with animations & texture (see here) has been added
The texture has been created by Protoarmor.
Full integration into the game is still open though.
IR-Goggles model (new). See the model.
SHIVA Rotary Cannon model&texture added. 4-barreled version of the «chaingun» model that is usable in an aircraft. (See models/aircraft/shiva for the model)
Particle Beam Weapon model&texture added. (See models/aircraft/pbw for the model and here for a screenshot.)
Fixed broken Shevaar death animation #1741771
A lot of new static map models — see the Gallery for render images.
Power armour (currently only multiplayer)
[edit]Sounds
some new geoscape event sounds
[edit]Other
Improved in-game IRC client (hit F10 to get it from everywhere in the game once you are connected)
Improved serverbrowser
New Armour system
Soldier turning via RMB (Right mouse button)
Redone the credits sequence
Language selection via menu
Implemented headgear slot
Polish for mail client, hospital and some other menus
Cleaned up textures — replaced a lot of textures with GPled ones and removed a lot of unused textures
Better popup messages when and why buildings are inactive
Updated PDF manual
[edit]Maps
New maps pipes_const01, terrain02, convoy01
Fixed a lot of mapbugs (like actors inside of solid objects, unusable stairs, shoot through objects and so on)
New base facilities:
Antimatter Storage facility map
Missile facility for base defense

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Download

Welcome to the UFO:AI downloads page. Here you can find the official source code and packages. We also host other useful packages from community volunteers.

Stable

The latest stable release is version 2.5.

See our SourceForge download page for more v2.5 content. There are e.g. source archives and data archives available.

Install it from a graphical package manager via the following command as root user:

Install via the following command as root user:

Install it from the Software Center application or via the following command:

sudo apt-get install ufoai

MapEditor

  • UFORadiant (Mapeditor) 1.6 (≈16 MB)

Development (latest)

Version 2.6-dev is the work in progress version. It is considered unstable. It is only officially available through Git.

If you’re familiar with git but having trouble getting the very large repo, you can download a git bundle via torrent: File:UFO-Alien-Invasion-master-01d1bbf-2013-06-17.bundle.torrent

Nightly builds (Windows, x86 — other platforms are coming soon)

  • UFO:AI binaries (≈16 MB), without game resources or maps — use these if you have a source repository checkout.
  • UFO:AI installer (≈1.1 GB), complete installer.
  • UFORadiant installer (≈14 MB)

Warning: Keep in mind that this is the bleeding edge of development.
NOTE: The server might accidentally disconnect your download connection before it is complete, especially with the larger downloads, depending on your ISP and how fast your Internet connection is. If you have trouble downloading the larger files, or any files here, please try a third-party download manager such as flashget or downthemall (a Firefox extension).

The community provides binaries, though these binaries are often quickly outdated.

forum: topic . Look at the last page, also this: forum: post
forum: topic

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How to install UFO: Alien Invasion in Ubuntu?

UFO: Alien Invasion is a strategy video game in which players fight with aliens who are trying to take control of the earth. This game is inspired by the X-Com series. You can play the game in two modes: Geoscape and tactical mode.

This game is cross-platform and available for Windows, Linux, FreeBSD, macOS, etc.

In this article, I will discuss how to install and play UFO: Alien Invasion in Ubuntu.

Prerequisites

To follow this guide you should have –

  • A system running Ubuntu or a distribution based on Ubuntu
  • Access to a user account that has superuser permissions

How to install UFO: Alien Invasion in Ubuntu

UFO: Alien Invasion is available in the Ubuntu repository you can directly use the apt command to install it. Alternatively, you can install it from Ubuntu software.

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Before you execute a command to install UFO: Alien Invasion, make sure to update the apt package index by running the given command in your terminal –

Now use the following command to install UFO: Alien Invasion –

Press y and then enter when it asks for your confirmation. This will start the downloading process, based on your internet speed it can take some time.

Play UFO: Alien Invasion on Ubuntu

Once it gets successfully installed, search UFO: Alien Invasion in the activities dashboard and click on its icon when appears as you can see in the image below.

search ufoai

Make your initial settings like enter your name, adjust effect, music, and choose your preferred language and click on OK.

ufo settings

Next, choose between Single or Multiplayer and start the game. If you are new to the game you can click on Tutorials to learn how to play this game.

play ufoai

Once it is loaded you can start playing it –

ufoai

For installing this game on other Linux distributions you can follow its official installation guide.

Conclusion

I hope you are able to successfully install and play UFO: Alien Invasion on your Ubuntu system. Now if you have a query then write us in the comments below.

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UFO: Alien Invasion 2.2.1 Full Game (Linux) file

It is the year 2084. You control a secret organization charged with defending Earth from a brutal alien enemy. Build up your bases, prepare your soldiers, and lead them to victory in turn-based tactical combat.

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Version 2.2.1 of UFO: Alien Invasion for the Linux OS. This release corrects some bugs.

It is the year 2084. You control a secret organisation charged with defending Earth from a brutal alien enemy. Build up your bases, prepare your team, and dive head-first into the fast and flowing turn-based combat.

UFO: ALIEN INVASION is a squad-based tactical strategy game in the tradition of the old X-COM PC games, but with a twist. Our game combines military realism with hard science-fiction and the weirdness of an alien invasion. The carefully constructed turn-based system gives you pin-point control of your squad while maintaining a sense of pace and danger.

Over the long term you will need to conduct research into the alien threat to figure out their mysterious goals and use their powerful weapons for your own ends. You will produce unique items and use them in combat against your enemies. If you like, you can even use them against your friends with our multiplayer functionality.

‘UFO: Alien Invasion’. Endless hours of gameplay — absolutely free.

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The game takes a lot of inspiration from the X-COM series by Mythos and Microprose. However, it’s neither a sequel nor a remake of any X-COM or other commercial title. What we as a team wanted to make is a brand new experience that tries to surpass the quality of games from 1992, rather than simply recreate them with flashier graphics.

We also believe that open-source projects don’t need to be disorganised or badly-managed. We work together in a friendly and professional way, with a clear vision for a game that we know is worth playing.
Gameplay:
Like the original X-COM games, UFO:AI has two main modes of play: Geoscape mode and Tactical mode.

In Geoscape mode, the game is about base management and strategy. You manage the activities and finances of PHALANX, controlling bases, installations, aircraft and squads of armed-response troops. You’ll research new technologies and use their results in battle against the aliens. You’ll launch your interceptor aircraft to shoot down UFOs and dispatch dropships in response to alien activity across the globe. You can build, buy and produce anything you like, as long as your technology level and your budget will allow it.

Geoscape mode employs easy-to-use time buttons to control the passage of time however you like, automatically pausing whenever there’s an important message for you to see. Research will progress and items will be produced as time passes.

In Tactical mode, the game is about taking command of your team in various missions to combat the aliens wherever they might appear. Instead of pushing imperonal armies around on giant maps, you use only the team of soldiers you’ve assigned to deal with this mission — the same soldiers which you’ve managed and equipped to your satisfaction in Geoscape mode. You may find civilians and other bystanders during the mission, being targeted and executed by the aliens, or just getting in the way while you’re trying to protect them. It’s a dangerous world, and some of your men will die.

Tactical mode uses a turn-based system, where your team and the aliens take turns to make moves. During your turn you can order your troops to move around, fire their weapons, throw grenades or use other equipment, etc. Each soldier gets a certain number of Time Units (TUs), representing the total time they have to act during the current turn. All actions in Tactical mode require Time Units to perform. Once a soldier is out of Time Units, he or she can’t do anything more until the next turn.

Your mission objectives will vary for each mission, and there are many to perform as the aliens’ terrifying plot unfolds. You’ll have to watch your back, be quick on your feet, and take the fight to them.

If you don’t, humanity is doomed.

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