Unreal tournament для линукс

Unreal tournament для линукс

Note that you require a full copy of the game (i.e. the Windows version of the CD) in order to install and make use of the Linux port.

Official Updates

Unreal Tournament Bonus Pack
Epic have released a Bonus Pack for the game, featuring new maps and other goodies. Get the Linux tarball!

Inoxx Map Pack
The Inoxx Map Pack features several additional maps which were not ready in time for the full release of UT. Well worth a look — this link takes you to a non-UMOD version which can be installed easily in Linux.

Archived Patches
For those interested, Leif Sawyer is keeping older versions of the patches available from his FTP space.

Resource files


  • Shell / Perl script for quickly launching a dedicated server using ncurses-style menus. This is now the third version, featuring selection of mutators and alternative ini files
    (thanks to Joseph Blough and Michael West). Untar, and see the script comments for information.
  • Shell script to easily install new maps downloaded from the ‘net
  • Shell script to link the maps from the Unreal CD for use
    with Unreal Tournament (thanks to Matt Matthews)
  • Icons for your desktop, in XPM and PNG format (external site — thanks to Derek Meister)
  • Shell script to install Unreal from the original CD so it can be played
    with Unreal Tournament (thanks to Doug Dahl & Matt Matthews)
  • ChatLogger package for Linux servers, by Jack Porter at Epic
    (thanks to MutantKiller from TheAdminPage)
  • Enhanced ChatLog package by Rene Kemp
    — see his page for more information
  • Eye candy like wallpapers and more icons, available from MeisterPlanet

Unsupported extras

Alternative GL renderer
The «nonlinear projection» GL renderer produces a trippy effect when used 🙂
This is unsupported and not very widely tested (it should work on a GeForce, but expect a low framerate). Copy it to your System directory and change every occurance of SDLGLDrv.SDLGLRenderDevice to OpenGLDrv.OpenGLRenderDevice in your UnrealTournament.ini file.
Note that only 640×480 is supported.

Unreal Tournament is a product of Epic Games Linux port maintained by Loki The OpenUT Project is hosted by SourceForge

Источник

Unreal Tournament on Linux — хоть ты тресни)

а мож какие старые репы подсунуть шобы сделать apt-get install libgtk1.2:i386 так просто не находит?

пытался собрать, не получатся(

root@debian:/home/deepforest/Загрузки/gtk+-1.2.10# ./configure --target=i386 loading cache ./config.cache checking for a BSD compatible install. (cached) /usr/bin/install -c checking whether build environment is sane. yes checking whether make sets $. (cached) yes checking for working aclocal. found checking for working autoconf. found checking for working automake. found checking for working autoheader. found checking for working makeinfo. missing checking host system type. Invalid configuration `x86_64-unknown-linux-gnu': machine `x86_64-unknown' not recognized checking build system type. Invalid configuration `x86_64-unknown-linux-gnu': machine `x86_64-unknown' not recognized checking for ranlib. (cached) ranlib checking for gcc. (cached) gcc checking whether the C compiler (gcc ) works. yes checking whether the C compiler (gcc ) is a cross-compiler. no checking whether we are using GNU C. (cached) yes checking whether gcc accepts -g. (cached) yes checking for ld used by GCC. (cached) /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld. (cached) yes checking for BSD-compatible nm. (cached) /usr/bin/nm -B checking whether ln -s works. (cached) yes loading cache ./config.cache within ltconfig checking for object suffix. o checking for executable suffix. (cached) no checking for gcc option to produce PIC. -fPIC checking if gcc PIC flag -fPIC works. yes checking if gcc supports -c -o file.o. yes checking if gcc supports -c -o file.lo. yes checking if gcc supports -fno-rtti -fno-exceptions . no checking if gcc static flag -static works. -static checking if the linker (/usr/bin/ld) is GNU ld. yes checking whether the linker (/usr/bin/ld) supports shared libraries. yes checking command to parse /usr/bin/nm -B output. ok checking how to hardcode library paths into programs. immediate checking for /usr/bin/ld option to reload object files. -r checking dynamic linker characteristics. no checking if libtool supports shared libraries. no checking whether to build shared libraries. no checking whether to build static libraries. yes checking for objdir. .libs creating libtool loading cache ./config.cache checking whether to enable maintainer-specific portions of Makefiles. no checking host system type. Configuration name missing. Usage: ./config.sub CPU-MFR-OPSYS or ./config.sub ALIAS where ALIAS is a recognized configuration type. checking whether build environment is sane. yes checking for gcc. (cached) gcc checking whether the C compiler (gcc -g -O2 ) works. yes checking whether the C compiler (gcc -g -O2 ) is a cross-compiler. no checking whether we are using GNU C. (cached) yes checking whether gcc accepts -g. (cached) yes checking for POSIXized ISC. no checking for gcc option to accept ANSI C. none needed checking for a BSD compatible install. /usr/bin/install -c checking whether make sets $. (cached) yes checking for gawk. no checking for mawk. mawk checking for perl5. no checking for perl. perl checking for indent. no checking whether make is GNU Make. yes checking how to run the C preprocessor. gcc -E checking for ANSI C header files. yes checking for working const. yes checking for inline. inline checking for off_t. yes checking for size_t. yes checking for working alloca.h. yes checking for alloca. yes checking for unistd.h. yes checking for getpagesize. yes checking for working mmap. yes checking for argz.h. yes checking for limits.h. yes checking for locale.h. yes checking for nl_types.h. yes checking for malloc.h. yes checking for string.h. yes checking for unistd.h. (cached) yes checking for sys/param.h. yes checking for getcwd. yes checking for munmap. yes checking for putenv. yes checking for setenv. yes checking for setlocale. yes checking for strchr. yes checking for strcasecmp. yes checking for strdup. yes checking for __argz_count. yes checking for __argz_stringify. yes checking for __argz_next. yes checking for stpcpy. yes checking for LC_MESSAGES. yes checking whether NLS is requested. yes checking for libintl.h. yes checking for dgettext in libc. yes checking for msgfmt. /usr/bin/msgfmt checking for dcgettext. yes checking for gmsgfmt. /usr/bin/msgfmt checking for xgettext. /usr/bin/xgettext checking for catalogs to be installed. az ca cs da de el es et eu fi fr ga gl hr hu it ja ko lt nl no nn pl pt pt_BR ro ru sk sl sp sr sv tr uk vi wa zh_CN.GB2312 zh_TW.Big5 checking for extra flags to get ANSI library prototypes. none needed checking for extra flags for POSIX compliance. none needed checking for glib-config. no checking for GLIB - version >= 1.2.8. no *** The glib-config script installed by GLIB could not be found *** If GLIB was installed in PREFIX, make sure PREFIX/bin is in *** your path, or set the GLIB_CONFIG environment variable to the *** full path to glib-config. configure: error: *** GLIB 1.2.8 or better is required. The latest version of GLIB *** is always available from ftp://ftp.gtk.org/. root@debian:/home/deepforest/Загрузки/gtk+-1.2.10# make make: *** Не заданы цели и не найден make-файл. Останов. root@debian:/home/deepforest/Загрузки/gtk+-1.2.10# 

Deleted ( 13.02.18 16:31:50 MSK )
Последнее исправление: Deleted 13.02.18 16:32:52 MSK (всего исправлений: 1)

Источник

Games / Native / UnrealTournament2004

Instructions to install native port of Unreal Tournament 2004 created by Ryan ‘icculus’ Gordon.

Unreal Tournament 2004

URL: http://www.unrealtournament.com/ (Now only meant for Unreal Tournament 3)

Installation

Demo

Editor’s Choice Edition (DVD)

mount /cdrom cd /cdrom ./linux-installer.sh

Midway DVD version

Installation Update

Official

Mirrored

Download ut2004-lnxpatch3355.tar.bz2 mv ut2004-lnxpatch3355.tar.bz2 / cd // tar xvjf ut2004-lnxpatch3355.tar.bz2

Loki Installer

Installation Mega Pack

Official

Mirrored

mv ut2004megapack.exe ut2004megapack.zip unzip ut2004megapack.zip cd UT2004MegaPack sudo cp -Rf * /usr/local/games/ut2004 rm -r ./*

Loki Installer

Installation Community Bonus Pack

Loki Installer

Startup troubleshooting

libSDL-1.2.so.0 not found

You may receive an error while trying to run the game:

./ut2004-bin: error while loading shared libraries: ./libSDL-1.2.so.0: cannot open shared object file: No such file or directory

Solution: Install libsdl1.2debian from the repositories and make a symlink of the library in your UT System folder

ln -s /usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0 /path/to/your/folder/UT2004/System/libSDL-1.2.so.0
ln -s /usr/lib/libSDL-1.2.so.0 /path/to/your/folder/UT2004/System/libSDL-1.2.so.0

libstdc++.so.5 not found

You may receive an error while trying to run the game:

./ut2004-bin: error while loading shared libraries: libstdc++.so.5: cannot open shared object file: No such file or directory

For older (<2009) and newer (>=meerkat) versions of ubuntu, the libstdc++5 is in the repository and can be installed:

sudo apt-get install libstdc++5

If you are using a version which doesn’t include libstdc++5:

Solution: Download the Jaunty version from:

http://packages.ubuntu.com/jaunty/i386/libstdc++5/download

No Audio

If you have no audio and see this in the logs:

Error: Audio initialization failed.

Solution: Install libopenal from the repository and symlink OpenAl to the System folder, but beware, the name of the symlink must be openal.so:

ln -s /usr/lib/x86_64-linux-gnu/libopenal.so.1 /path/to/your/folder/UT2004/System/openal.so
ln -s /usr/lib/libopenal.so.1 /path/to/your/folder/UT2004/System/openal.so

If you have no audio and see this message in the output:

open /dev/[sound/]mixer: Input/output error

Solution: Use the OSS to Pulse Audio wrapper (padsp) to reroute the ut2004 audio into the PA system. Prefix ut2004 with padsp:

CD-key not found

If you installed the game via Wine (Unreal Anthology) and manually patched it later to receive Linux support, you may receive this error:

appMsgf(): Your CD key appears to be invalid. You will need to reinstall the game and enter your CD key to fix this problem. Signal: SIGTRAP [trap] Aborting.

Solution: To fix this, create a file with the name cdkey (no extension) in your /~.ut2004/System/ folder. Put the CD-key in the file exactly as it is printed on the CD case. Save the file and set permissions to -r- -r- — so only you and your group can view it.

Dynamic Shadows are disabled

This is the result of a defect in the final patch. Follow the first instructions in this post to enable dynamic shadows.

Games/Native/UnrealTournament2004 (последним исправлял пользователь 85 2014-04-05 13:40:23)

The material on this wiki is available under a free license, see Copyright / License for details
You can contribute to this wiki, see Wiki Guide for details

Источник

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