What is page file in linux

What is page file in Linux?

A swap file (or swap space or, in Windows NT, a pagefile) is a space on a hard disk used as the virtual memory extension of a computer’s real memory (RAM). Having a swap file allows your computer’s operating system to pretend that you have more RAM than you actually do.

Does Linux use a page file?

Windows and Linux also use their page file and swap space for other purposes: Windows Crash Dumps: On Windows, the page file is used for crash dumps. To create a complete memory dump, the page file must be at least the size of the physical memory + 1 MB.

What is in a page file?

In storage, a pagefile is a reserved portion of a hard disk that is used as an extension of random access memory (RAM) for data in RAM that hasn’t been used recently. A pagefile can be read from the hard disk as one contiguous chunk of data and thus faster than re-reading data from many different original locations.

How do I view pagefile in Linux?

To see swap size in Linux, type the command: swapon -s . You can also refer to the /proc/swaps file to see swap areas in use on Linux. Type free -m to see both your ram and your swap space usage in Linux. Finally, one can use the top or htop command to look for swap space Utilization on Linux too.

What is RAM and swap space?

Swap space is a space on a hard disk that is a substitute for physical memory. Virtual memory is a combination of RAM and disk space that running processes can use. Swap space is the portion of virtual memory that is on the hard disk, used when RAM is full.

What is SWP in Linux?

An SWP file is a swap file created by the Vi text editor or one of its variants, such as Vim (Vi iMproved) and gVim. It stores the recovery version of a file being edited in the program. SWP files also serve as lock files, so no other Vi editing session can concurrently write to the currently-open file.

What is page stealing?

Page stealing Is taking page frames from other working sets. When pure demand paging is used, pages are loaded only when they are referenced. …

Do you need page file?

You need to have a page file if you want to get the most out of your RAM, even if it is never used. Having a page file gives the operating system more choices, and it will not make bad ones. There is no point in trying to put a page file in RAM.

What is the best size for page file?

Ideally, your paging file size should be 1.5 times your physical memory at a minimum and up to 4 times the physical memory at most to ensure system stability.

Why does Linux not have a page file?

On Linux, the swap partition (s) are used for paging. Linux does not respond to memory pressure by swapping out whole processes. The virtual memory system does demand paging, page by page. Under extreme memory pressure, one or more processes will be killed by the OOM killer.

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How to page through the output of a Unix command?

Answer: To force a Unix command to pause after displaying each page of output, use the “more” command in a pipeline with your command. Here < command >is the Unix command that’s producing the output you would like to page through. As an example, suppose you have a directory listing that is too long to fit on one screen.

How do you create a new file in Linux?

Here are a few commands for creating a file directly from the command line. The easiest way to create a new file in Linux is by using the touch command. This creates a new empty file named test.txt. You can see it by entering: The ls command lists the contents of the current directory.

When do you swap a page in Linux?

But swap partition usage is a pretty good indicator. Also note that Linux (unlike Windows) does not allocate swap space for pages when they are allocated. Instead, it adds the new page to the virtual memory map without any backing store. and allocates the swap space when the page needs to be swapped out.

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What is page file in linux

It is always funny how people say you do not need a pagefile.

What is a pagefile?
A pagefile is a virtual memory RAM that helps the OS (Operation System) with additional RAM.
When a program starts, the OS will only put items in your real RAM if it is absolutely needed!

That means an asset e.g. a station is not needed in the eyes of the OS and could be put into the pagefile. The OS does this to keep the load on the real RAM as low as possible.

The pagefile has to do how an OS works and it is the same for Windows, MAC OS, and any Linux distro. The pagefile has nothing to do with Cities Skylines, it has everything to do with the Operation System.

If you want a good running OS it is preferable to help it with setting the pagefile manually.

Here’s a summary of what is states for those who don’t want to read all the details.

Symptoms
Applications that frequently allocate memory may experience random “out-of-memory” errors. Such errors can result in other errors or unexpected behavior in affected applications.

Cause
Memory allocation failures can occur due to latencies that are associated with growing the size of a page file to support additional memory requirements in the system. A potential cause of these failures is when the page file size is configured as “automatic.” The automatic page-file size starts with a small page file and grows automatically as needed.

The IO system consists of many components, including file system filters, file systems, volume filters, storage filters, and so on. The specific components on a given system can cause variability in page file growth.

and yes the minimum amount is 4096 and not 2500! My mistake.

just to be lazy I call a Gigabyte 1mil which has 1000MB
so if I want a 32GB page file I need to put it as 32000 (MB) into the box

as 32GB was too small for me, I updated it to 34GB

There is a mod that allows you to check the actual pagefile consumption during play MonitorIt!

Set Game Memory to «active»:

The relevant value is «used virtual memory»:

You also might want to check out the size of your pagefile during game, while your other typical background applications are running. Usualy the pagefile is to be found on the drive where the OS is installed. You might need to adapt the file browser view options to see it.

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It is up to you to decide your pagefile size. Obviously it should be something bigger than your pagefilesize during play prior following this guide. This will allow you some growth.

As a rule of thumb round it up to a factor of your RAM size, e.g. 1x RAM size, 2x RAM size or even 3x or 4x times, depending on your RAM situation.

As you can see in the performance overview, the adaption of the page file following this guide speeds up the loading.

So, what makes the difference, what is the bottleneck that slows down things if we don’t take care of it?

Standard OS settings are for standard use cases. Playing CS is for some aspects above standard, one of them the amount of data involved, which can be pushed by subscribing to assets and mods.

In a standard scenario, it would be preferable if the OS allocates only as much space as needed to the page file, to keep the amount of blocked disc space low. The standard configuration follows this by allocating only small portions disk space — 4096 kb — to the page file.

In a standard scenario, this action takes only a few resources from the system and can only hardly be noticed.

But when loading Gigabytes of data, like you do when starting a CS game, 4096 kb is a drop in the ocean.

This results in the OS allocating 4096 kb, the game fills them in milliseconds, the OS notices that the page file is out of space and allocates another 4096 kb. And this repeats over and over again.

Now, the amount of resources needed to manage the page file sums up to an amount, which is very well noticeable.

Setting a fix page file completely removes the need to adapt the page file during the game load (and in general) and all we need to «pay» for this, is giving away a fixed amount of disc space — for when we are not playing, cause when we play, we will need that space anyway.

Источник

What is page file in linux

It is always funny how people say you do not need a pagefile.

What is a pagefile?
A pagefile is a virtual memory RAM that helps the OS (Operation System) with additional RAM.
When a program starts, the OS will only put items in your real RAM if it is absolutely needed!

That means an asset e.g. a station is not needed in the eyes of the OS and could be put into the pagefile. The OS does this to keep the load on the real RAM as low as possible.

The pagefile has to do how an OS works and it is the same for Windows, MAC OS, and any Linux distro. The pagefile has nothing to do with Cities Skylines, it has everything to do with the Operation System.

If you want a good running OS it is preferable to help it with setting the pagefile manually.

Here’s a summary of what is states for those who don’t want to read all the details.

Symptoms
Applications that frequently allocate memory may experience random “out-of-memory” errors. Such errors can result in other errors or unexpected behavior in affected applications.

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Cause
Memory allocation failures can occur due to latencies that are associated with growing the size of a page file to support additional memory requirements in the system. A potential cause of these failures is when the page file size is configured as “automatic.” The automatic page-file size starts with a small page file and grows automatically as needed.

The IO system consists of many components, including file system filters, file systems, volume filters, storage filters, and so on. The specific components on a given system can cause variability in page file growth.

and yes the minimum amount is 4096 and not 2500! My mistake.

just to be lazy I call a Gigabyte 1mil which has 1000MB
so if I want a 32GB page file I need to put it as 32000 (MB) into the box

as 32GB was too small for me, I updated it to 34GB

There is a mod that allows you to check the actual pagefile consumption during play MonitorIt!

Set Game Memory to «active»:

The relevant value is «used virtual memory»:

You also might want to check out the size of your pagefile during game, while your other typical background applications are running. Usualy the pagefile is to be found on the drive where the OS is installed. You might need to adapt the file browser view options to see it.

It is up to you to decide your pagefile size. Obviously it should be something bigger than your pagefilesize during play prior following this guide. This will allow you some growth.

As a rule of thumb round it up to a factor of your RAM size, e.g. 1x RAM size, 2x RAM size or even 3x or 4x times, depending on your RAM situation.

As you can see in the performance overview, the adaption of the page file following this guide speeds up the loading.

So, what makes the difference, what is the bottleneck that slows down things if we don’t take care of it?

Standard OS settings are for standard use cases. Playing CS is for some aspects above standard, one of them the amount of data involved, which can be pushed by subscribing to assets and mods.

In a standard scenario, it would be preferable if the OS allocates only as much space as needed to the page file, to keep the amount of blocked disc space low. The standard configuration follows this by allocating only small portions disk space — 4096 kb — to the page file.

In a standard scenario, this action takes only a few resources from the system and can only hardly be noticed.

But when loading Gigabytes of data, like you do when starting a CS game, 4096 kb is a drop in the ocean.

This results in the OS allocating 4096 kb, the game fills them in milliseconds, the OS notices that the page file is out of space and allocates another 4096 kb. And this repeats over and over again.

Now, the amount of resources needed to manage the page file sums up to an amount, which is very well noticeable.

Setting a fix page file completely removes the need to adapt the page file during the game load (and in general) and all we need to «pay» for this, is giving away a fixed amount of disc space — for when we are not playing, cause when we play, we will need that space anyway.

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